51 #include "unity_fixture.h"
61 TEST_GROUP_RUNNER(record)
64 RUN_TEST_CASE(record, InsertRecordHeader);
65 RUN_TEST_CASE(record, InsertRecordEnd);
66 RUN_TEST_CASE(record, InsertU8Value);
67 RUN_TEST_CASE(record, InsertEscapedValues);
68 RUN_TEST_CASE(record, InsertU16Value);
69 RUN_TEST_CASE(record, InsertU32Value);
70 RUN_TEST_CASE(record, InsertString);
71 RUN_TEST_CASE(record, InsertObject);
72 RUN_TEST_CASE(record, InsertSignal);
73 RUN_TEST_CASE(record, InsertState);
74 RUN_TEST_CASE(record, InsertRecord);
75 RUN_TEST_CASE(record, InsertFwkEpoolRecord);
76 RUN_TEST_CASE(record, InsertFwkActorRecord);
77 RUN_TEST_CASE(record, InsertSmaActivateRecord);
78 RUN_TEST_CASE(record, InsertSmaGetRecord);
79 RUN_TEST_CASE(record, InsertSmaPostFifoRecord);
80 RUN_TEST_CASE(record, InsertSmaPostLifoRecord);
81 RUN_TEST_CASE(record, InsertFwkAeRecord);
82 RUN_TEST_CASE(record, InsertFwkGcrRecord);
83 RUN_TEST_CASE(record, InsertFwkEpregRecord);
84 RUN_TEST_CASE(record, InsertFwkStateRecord);
85 RUN_TEST_CASE(record, InsertFwkPseudoStateRecord);
86 RUN_TEST_CASE(record, InsertDispatchRecordWithInvalidSignal);