50 #include "unity_fixture.h"
60 TEST_GROUP_RUNNER(prio)
62 RUN_TEST_CASE(prio, ClearAfterInit);
63 RUN_TEST_CASE(prio, SetOneActiveObjectReadyToRun);
64 RUN_TEST_CASE(prio, SetMultipleActiveObjectsReadyToRun);
65 RUN_TEST_CASE(prio, SetOneActiveObjectUnready);
66 RUN_TEST_CASE(prio, SetMultipleActiveObjectsUnready);
67 RUN_TEST_CASE(prio, Fails_InvalidActiveObjectOnSet);